I am a game developer hobbyist with many years of experience behind the hood with a story that I would like to share:
My initial journey started in 2003 when I manage to self-thought and bug fix an issue in an open-source project. Back then I was just a teenager with little to no experience in game development.
Over the years I’ve managed to learn the basics of Unity game engine and OOP in general and I was fascinated by the success of other game development people who reached millions both in revenue and on installs. Around 2015 I’ve seen an ad for Buildbox game engine and that felt like a new start for me until I realize there was no codding part at that time. Although that was a big minus for me since I wanted to code and get more used to coding essence of the engine that did not stop me to learn the basics, move to advance stuff, and even complete multiple templates or game mechanics. I took a break after I’ve seen Buildbox 3 beta version being mostly disappointed in what they delivered. In that gap that was created between the last time, I picked up the BB3 engine and more than 1 year ago since I reenter the Buildbox community I manage to get more information about the process of creating games or the overall creation mindset.